How to add image in a TextView text?

I've searched around on Google and came across this site where I found a question similar to mine in which how to include a image in a TextView text, for example "hello my name is [image]", and the answer was this:

ImageSpan is = new ImageSpan(context, resId);
text.setSpan(is, index, index + strLength, 0);

I would like to know in this code,

  1. What am I supposed to type or do in the context?
  2. Am I supposed to do something to the text.setSpan() like import or reference or leave it text?

If someone can break this down for me that would be much appreciated.

Answers


Try this ..

    txtview.setCompoundDrawablesWithIntrinsicBounds(
                    R.drawable.image, 0, 0, 0);

Also see this.. http://developer.android.com/reference/android/widget/TextView.html

Try this in xml file

    <TextView
        android:id="@+id/txtStatus"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_gravity="center"
        android:drawableLeft="@drawable/image"
        android:drawablePadding="5dp"
        android:singleLine="true"
        android:text="@string/name"/>

com/xyz/customandroid/ TextViewWithImages .java:

import java.util.regex.Matcher;
import java.util.regex.Pattern;

import android.content.Context;
import android.text.Spannable;
import android.text.style.ImageSpan;
import android.util.AttributeSet;
import android.util.Log;
import android.widget.TextView;

public class TextViewWithImages extends TextView {

    public TextViewWithImages(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
    }
    public TextViewWithImages(Context context, AttributeSet attrs) {
        super(context, attrs);
    }
    public TextViewWithImages(Context context) {
        super(context);
    }
    @Override
    public void setText(CharSequence text, BufferType type) {
        Spannable s = getTextWithImages(getContext(), text);
        super.setText(s, BufferType.SPANNABLE);
    }

    private static final Spannable.Factory spannableFactory = Spannable.Factory.getInstance();

    private static boolean addImages(Context context, Spannable spannable) {
        Pattern refImg = Pattern.compile("\\Q[img src=\\E([a-zA-Z0-9_]+?)\\Q/]\\E");
        boolean hasChanges = false;

        Matcher matcher = refImg.matcher(spannable);
    while (matcher.find()) {
        boolean set = true;
        for (ImageSpan span : spannable.getSpans(matcher.start(), matcher.end(), ImageSpan.class)) {
            if (spannable.getSpanStart(span) >= matcher.start()
             && spannable.getSpanEnd(span) <= matcher.end()
               ) {
                spannable.removeSpan(span);
            } else {
                set = false;
                break;
            }
        }
        String resname = spannable.subSequence(matcher.start(1), matcher.end(1)).toString().trim();
        int id = context.getResources().getIdentifier(resname, "drawable", context.getPackageName());
        if (set) {
            hasChanges = true;
            spannable.setSpan(  new ImageSpan(context, id),
                                matcher.start(),
                                matcher.end(),
                                Spannable.SPAN_EXCLUSIVE_EXCLUSIVE
                             );
        }
    }

        return hasChanges;
    }
    private static Spannable getTextWithImages(Context context, CharSequence text) {
        Spannable spannable = spannableFactory.newSpannable(text);
        addImages(context, spannable);
        return spannable;
    }
}

Use:

in res/layout/mylayout.xml:

            <com.xyz.customandroid.TextViewWithImages
                android:layout_width="wrap_content"
                android:layout_height="wrap_content"
                android:textColor="#FFFFFF00"
                android:text="@string/can_try_again"
                android:textSize="12dip"
                style=...
                />

Note that if you place TextViewWithImages.java in some location other than com/xyz/customandroid/, you also must change the package name, com.xyz.customandroid above.

in res/values/strings.xml:

<string name="can_try_again">Press [img src=ok16/] to accept or [img src=retry16/] to retry</string>

where ok16.png and retry16.png are icons in the res/drawable/ folder


This answer is based on this excellent answer by 18446744073709551615. Their solution, though helpful, does not size the image icon with the surrounding text. It also doesn't set the icon colour to that of the surrounding text.

The solution below takes a white, square icon and makes it fit the size and colour of the surrounding text.

public class TextViewWithImages extends TextView {

    private static final String DRAWABLE = "drawable";
    /**
     * Regex pattern that looks for embedded images of the format: [img src=imageName/]
     */
    public static final String PATTERN = "\\Q[img src=\\E([a-zA-Z0-9_]+?)\\Q/]\\E";

    public TextViewWithImages(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
    }

    public TextViewWithImages(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    public TextViewWithImages(Context context) {
        super(context);
    }

    @Override
    public void setText(CharSequence text, BufferType type) {
        final Spannable spannable = getTextWithImages(getContext(), text, getLineHeight(), getCurrentTextColor());
        super.setText(spannable, BufferType.SPANNABLE);
    }

    private static Spannable getTextWithImages(Context context, CharSequence text, int lineHeight, int colour) {
        final Spannable spannable = Spannable.Factory.getInstance().newSpannable(text);
        addImages(context, spannable, lineHeight, colour);
        return spannable;
    }

    private static boolean addImages(Context context, Spannable spannable, int lineHeight, int colour) {
        final Pattern refImg = Pattern.compile(PATTERN);
        boolean hasChanges = false;

        final Matcher matcher = refImg.matcher(spannable);
        while (matcher.find()) {
            boolean set = true;
            for (ImageSpan span : spannable.getSpans(matcher.start(), matcher.end(), ImageSpan.class)) {
                if (spannable.getSpanStart(span) >= matcher.start()
                        && spannable.getSpanEnd(span) <= matcher.end()) {
                    spannable.removeSpan(span);
                } else {
                    set = false;
                    break;
                }
            }
            final String resName = spannable.subSequence(matcher.start(1), matcher.end(1)).toString().trim();
            final int id = context.getResources().getIdentifier(resName, DRAWABLE, context.getPackageName());
            if (set) {
                hasChanges = true;
                spannable.setSpan(makeImageSpan(context, id, lineHeight, colour),
                        matcher.start(),
                        matcher.end(),
                        Spannable.SPAN_EXCLUSIVE_EXCLUSIVE
                );
            }
        }
        return hasChanges;
    }

    /**
     * Create an ImageSpan for the given icon drawable. This also sets the image size and colour.
     * Works best with a white, square icon because of the colouring and resizing.
     *
     * @param context       The Android Context.
     * @param drawableResId A drawable resource Id.
     * @param size          The desired size (i.e. width and height) of the image icon in pixels.
     *                      Use the lineHeight of the TextView to make the image inline with the
     *                      surrounding text.
     * @param colour        The colour (careful: NOT a resource Id) to apply to the image.
     * @return An ImageSpan, aligned with the bottom of the text.
     */
    private static ImageSpan makeImageSpan(Context context, int drawableResId, int size, int colour) {
        final Drawable drawable = context.getResources().getDrawable(drawableResId);
        drawable.mutate();
        drawable.setColorFilter(colour, PorterDuff.Mode.MULTIPLY);
        drawable.setBounds(0, 0, size, size);
        return new ImageSpan(drawable, ImageSpan.ALIGN_BOTTOM);
    }

}

How to use:

Simply embed references to the desired icons in the text. It doesn't matter whether the text is set programatically through textView.setText(R.string.string_resource); or if it's set in xml.

To embed a drawable icon named example.png, include the following string in the text: [img src=example/].

For example, a string resource might look like this:

<string name="string_resource">This [img src=example/] is an icon.</string>

I tried many different solutions and this for me was the best:

SpannableStringBuilder ssb = new SpannableStringBuilder(" Hello world!");
ssb.setSpan(new ImageSpan(context, R.drawable.image), 0, 1, Spannable.SPAN_INCLUSIVE_INCLUSIVE);
tv_text.setText(ssb, TextView.BufferType.SPANNABLE);

This code uses a minimum of memory.


This is partly based on this earlier answer above by @A Boschman. In that solution, I found that the input size of the image greatly affected the ability of makeImageSpan() to properly center-align the image. Additionally, I found that the solution affected text spacing by creating unnecessary line spacing.

I found BaseImageSpan (from Facebook's Fresco library) to do the job particularly well:

 /**
 * Create an ImageSpan for the given icon drawable. This also sets the image size. Works best
 * with a square icon because of the sizing
 *
 * @param context       The Android Context.
 * @param drawableResId A drawable resource Id.
 * @param size          The desired size (i.e. width and height) of the image icon in pixels.
 *                      Use the lineHeight of the TextView to make the image inline with the
 *                      surrounding text.
 * @return An ImageSpan, aligned with the bottom of the text.
 */
private static BetterImageSpan makeImageSpan(Context context, int drawableResId, int size) {
    final Drawable drawable = context.getResources().getDrawable(drawableResId);
    drawable.mutate();
    drawable.setBounds(0, 0, size, size);
    return new BetterImageSpan(drawable, BetterImageSpan.ALIGN_CENTER);
}

Then supply your betterImageSpan instance to spannable.setSpan() as usual


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