System.Windows.Application class leak

I was looking for a leak in my application, when I encountered this problem. After stripping my application of all content this was the code that remained.

using namespace System;
using namespace System::Windows;

int main(void)
    Application app;
    for(int i = 0; i < 100000000; i++)
        Window^ m = gcnew Window;
    return 0;

If I comment Application app; out, there is no leak, otherwise I run out of memory within a few seconds. Of course I don't need that many windows, but after adding a few hundred, which might occur, the private bytes keep increasing. I hope someone can tell me what's going on, since it is very important to me. Being careful with memory is mandatory for the application I'm building.


When I was debugging, I decided not to open the window. I did this to isolate the leak. But it seems that not closing a window (even though it has never been opened) causes a leak. In this article you can read that calling the Window.Close method fixes the problem and it did. The leak I was looking for wasn't where I thought it was.

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