Google Maps does not update tiles while dragging

I have to use the google maps javascript api in a webview. The problem is that while dragging the map the missing tiles won't be loaded. In a browser on my desktop pc I can't get the same behaviour but loading the tiles while dragging the map around. In the picture I hold the map and nothing happens till I release my finger.

I have found an issue (not perfectly fitting on my problem but kinda close) in the gmaps bugtracker and tried all the solutions mentioned:

This is what I've tried so far:

// Setting the maps div container to a fixed size
#map-canvas {
    height: 600px;
    width: 600px;

// Emit resize trigger on mouse move
$(document).ready(function () {
    $("#map-canvas").mousemove(function (event) {
        setTimeout(function () { 
        }, 100);

// loading Google Maps API after document has been loaded
function loadScript() {
  var script = document.createElement('script');
  script.type = 'text/javascript';
  script.src = '' +
window.onload = loadScript;

The code is working and the mousemove event gets fired. I am using android:minSdkVersion="19" on my nexus 10 device.


Try this... This problem raise only when map get resized.

google.maps.event.addDomListener( map, 'drag', function(e) {

Could you perhaps buffer a larger map, and only show a portion in the viewport? EG load the map into a 1200x1200 div inside the 600x600 one, with overflow: hidden?

touch event are differs from mouse events, you can use touch event bindings like touch-start,touch-end,etc or try to use hammer.js

I have same issue of not centring, and displays only part of map on map canvas. This line fixed my problem:

google.maps.event.trigger(map, 'resize');

Should not trigger it when mouseover, need have this line after map.initialize(); and then do setCenter and setZoom


try this it works

google.maps.event.addListenerOnce(map, 'tilesloaded', function () {
    google.maps.event.addListenerOnce(map, 'tilesloaded', function () {
        google.maps.event.trigger(map, 'resize');

Have you tried using drag?

google.maps.event.addDomListener( map, 'drag', function(e) {
    //Code that runs consistantly everytime the user drags the map
    //load map tiles if not loaded yet

I've no experience coding for the Android version, but maybe this could be a step in the right direction?

//Create One Div as 'map_canvas'

    var htmldesign = '<table><tr><td>India</td></tr></table>';
    var locationdetails = 'India';
    var popdetail = 'India';
    var zoomper = 5;
    GetLocation(locationdetails, popdetail, zoomper);

    function GetLocation(address, popdetail, zoomper) {
        var geocoder = new google.maps.Geocoder();
        geocoder.geocode({ 'address': address }, function (results, status) {
            if (status == google.maps.GeocoderStatus.OK) {
                var latitude = results[0];
                var longitude = results[0].geometry.location.lng();
                initialize(latitude, longitude, popdetail, zoomper);
            } else {
                initialize(21.0000, 78.8718, 'India', zoomper);

    function initialize(lat, lon, popdetail, zoom) {

        var myLatlng = new google.maps.LatLng(lat, lon) // This is used to center the map to show our markers
        var mapOptions;
        mapOptions = {
            center: myLatlng,
            zoom: zoom,
            mapTypeId: google.maps.MapTypeId.ROADMAP,
            marker: true
        var map = new google.maps.Map(document.getElementById("map_canvas"), mapOptions);
        var marker = new google.maps.Marker({
            animation: google.maps.Animation.BOUNCE,
            position: myLatlng
        if (popdetail != 'India') {
            popdetail = '<div style="font-size:small;font-family:@Arial Unicode MS;border-radius: 6px;" class="phoneytext"> ' + popdetail + '</div>';
            infoBubble = new InfoBubble({
                map: map,
                content: popdetail,
                position: new google.maps.LatLng(lat, lon),
                shadowStyle: 1,
                padding: 10,
                backgroundColor: '#E6E6E6',
                borderRadius: 6,
                arrowSize: 30,
                borderWidth: 1,
                borderColor: '#2c2c2c',
                disableAutoPan: false,
                hideCloseButton: true,
                arrowPosition: 10,
                backgroundClassName: 'phoney',
                arrowStyle: 2
  , marker);
        else {

i have answered this one before. check out this jsfiddle

<script type="text/javascript" src=""></script>
<script src=""></script>
  function initialize() {
    var map_canvas = document.getElementById('map_canvas');
    var map_options = {
      center: new google.maps.LatLng(51.372658, 1.354386),
      mapTypeId: google.maps.MapTypeId.HYBRID
    var map = new google.maps.Map(map_canvas, map_options)
  google.maps.event.addDomListener(window, 'load', initialize);
  #map_canvas {
    width: 500px;  
    border:1px solid #888888;
    box-shadow: 2px 2px 2px #888888;
<div id="map_canvas"></div>

you will need to change here for the longitude and latitude for your location. You can get this from google maps. the part to change is "new google.maps.LatLng(51.372658, 1.354386)"

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