run actions in SceneKit Editor

I added a rotate around axis action into SceneKit Editor. I would like to see what the action looks like by clicking Run command at the bottom of the SceneKit Editor. However, every time I run the action, the object rotating just gets blurred. I know that this is not what I programmed because I can see frame by frame simulation as indicated in the video. Is this a bug or should I run actions differently. Thanks for help.



what you see is the view jittering even though actions are running – that's a bug in SceneKit. As a workaround you can temporarily add a particle system or physics body in your scene to prevent the view from jittering.

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