Tango / Unity: the TangoApplication resets values upon scene switch

Was chasing my tail endlessly trying to figure out why the new 3D reconstruction was working in some scenes but not others, only to discover that the TangoAplication script on the Tango Manager prefab is resetting to default when I switch scenes.

Is anyone else seeing this behavior, and did you get it to stop? I am assuming that scripting the setup of this is a somewhat easy fix, but there has got to be a less time-consuming fix for this bug?

Answers


Have not been able to replicate this behavior since I first experienced it so I'm marking this answered until I am able to replicate or find a cause for it.


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